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Author Archives: Steve
Canvas Cake
For fun, and Jeremy’s birthday, I redid my PHP/GD cake in HTML5 Canvas. This version also sports animated candlelight. Cake!
Ancient Image Class
This is a really old image library/class thing I wrote back in Summer 2006 while working with Jeremy and his company. I believe it was originally written in PHP4 and updated to PHP5 a month or two after the original … Continue reading
Wildfire Log Adapter for Solar
While doing some more development for Crindigan, I figured I should be looking for a better way to show debug information than putting it in the page footer, so I looked at FirePHP. Unfortunately the Firephp log adapter in Solar … Continue reading
Pwiff Update
I just committed a simple Movie and Encoder class, so making a blank movie is now far easier to understand. At least now you don’t have to calculate the file length by hand. $env = new Pwiff_Environment; $env->setSwfVersion(10); $movie = … Continue reading
Pwiff Source Released
Today, I was able to get Pwiff to create a “blank” SWF file, meaning a header, a FileAttributes tag, and an End tag. As a result, I decided to start a Google Code project for it, and host the files … Continue reading
NextShout is now Free
NextShout was a commercial shoutbox product I released two or three years ago, for the vBulletin forum software. Its bandwidth consumption is far lower than any competing products, due to its use of efficient JSON and only sending information deltas, … Continue reading
Introducing Pwiff
Considering I’ve reached a small milestone in the project, I figured I would write a post explaining what I’ve been up to. My previous entry relates to this, as at the time I was experimenting with writing a class to … Continue reading
Extracting Information from Floats
I was tinkering around with working in binary again, for a project I may or may not follow through on – still deciding. Along the way I was dealing with floating point numbers, and how to work with their individual … Continue reading
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Crindigan: An Introduction
This entry is meant to quickly describe what Crindigan is, and what led to its creation. As the description on Google Code states, it is basically a web-based role playing game, played through a user’s browser using standard technologies like … Continue reading
Absence of Stability
Funny how when I run this site off the latest WordPress SVN, version 2.9 coming out of beta only means that I’m now running 3.0 alpha. In other news, I’ll be trying to post an introduction to my Crindigan project … Continue reading